- Design an RPG in an Hour. According to the description, this panel will "address the problem-solving and analytical questions required to design a successful game."
- Storytelling in the World of Interactive Fiction, covering "reordered storylines, unreliable narrators, deeply responsive NPCs [and] how they apply to other kinds of games."
- Beyond Dungeons & Dragons, which explores the "'indy' role playing game scene."
- I HAVE A GREAT IDEA FOR A GAME!! Finally I'll be able to SACWAG.
- A Sophisticated Evening with Rooster Teeth Productions, which is unlikely to expand my gaming knowledge but will undoubtedly cause me to bust a gut laughing. If you've never seen Red vs. Blue, then get thee viewing Season 1 (NSFW: strong adult language).
- Naughty Dog LIVE – Game Design with the Dogs, where "designers hold a game design meeting right in the middle of PAX East to tackle the challenge of developing a new gameplay sequence." I know nothing of their game, but I want to learn about challenges that they face.
- Fail Now! A discussion on learning from one's mistakes.
- MMO Gamer Behavior 101. This one especially interests me, as the panel will discuss what "...exactly is it about [MMO] games --- killing the dragon? feeling powerful? vicarious adventure? acting out?--- that explains their massive appeal?"
- But Thou Must: Choice in Games, which examines how "role-playing games need choice to propel the plot and motivate the player."
- Community Managers: More than Forum Monkeys, which is an especially interesting topic.
- Beyond Candyland, another very interesting discussion which will "explore the theory and thought behind the so-called 'German Board Games'."
- Future of the MMO Scene - MMORPG.com, just because I want to know.
- D&D Seminar: Save My Game! Live, which may not interest me if it's all technical questions.
14 March 2010
PAX East Itinerary
The schedule for PAX East has been posted, and I've been looking through the list of panel discussions. Of particular interest to me is:
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