Showing posts with label AFK. Show all posts
Showing posts with label AFK. Show all posts

06 March 2021

Tapping the Microphone

 Is this still on?

28 September 2014

You Have No Coins.

Yappy has been studying for 3 years, 11 months and 1 day.

*Buzzap.*

19 August 2013

The Great AFK

I will be gone for the remainder of the week, returning this weekend.  I hope that my new script does not break anything in my absence!

09 August 2013

Oot and Aboot

I am AFK for today and tomorrow.  Sunday will be my day to finish and test my new script.

02 August 2013

Day Away

I was away for most of the day today, so very little Clan Lord development got accomplished on my end.  And tonight is the submissions update deadline, and there is still a lot to do.

I can double down tomorrow and try to bang out some new monsters.

31 July 2013

Noodlin' and Doodlin'

I spent a small portion of today noodling around with some Clan Lord areas, but it otherwise was a very unproductive day development-wise.

I fussed around with a couple of new areas, and I invested a little time in reviewing some new content from a new helper.  But otherwise I spent the day watching bad television and half-heartedly playing video games.  I had envisioned myself being more productive than I was.  I have a heap of scripting to do before the v819 deadline.

23 July 2013

How YOU doin'?

It's been a while since I've made any comments here on my blog.  Like, exactly one year to the day.

I had a nice chat this weekend in the Fairgrounds.  The point of my chat was basically "it's summertime, a lot of GMs are away on vacation, so do not expect much in terms of content for updates."  I am included in that group of summer frolickers: I have been traveling and will continue to do so through the beginning of Labor Day.

But as soon as the words left my mouth within that Fairgrounds chat -- "yeah, don't expect much from me" -- I was subsequently inspired by some of the players and I find myself fervently scripting and designing.

So much for that summer break!

18 July 2012

The Dust Off

This morning I returned to something that I have not done in roughly four weeks: I opened up my text editor and added some preliminary code to a script.  It felt... well... comfortable to be scripting again – as if I had not been away from it for as long as I have.

I hope that everyone is having a relaxing summer!  It's hard to believe that it's nearly halfway over.

08 May 2012

Vanishing Act

I will be largely AFK for all of next week.  This is significant for me in that the V756 deadline is next Friday.

If I want to have any materials ready for submission, then it is in my best interest to have everything ready by this Sunday evening.  And I certainly do have a project that needs to go in this update.

07 January 2012

Heel Draggin'

My heels.  I'm draggin' 'em.

Truthfully, that is a little misleading.  Pesky real life has been demanding more of my attention as of late which in turn is restricting time for my projects.  My delivery deadline for V738 is next Friday; I will need to review my list of projects and determine what (realistically) can be delivered by this deadline.

I dream of one day having a thematic update, as practiced in Team Fortress 2.  How cool would it be to see "The Mystic Fireball Update"?  (And before you ask: no, there are no plans for a Mystic Fireball Update.)

I like the idea of a thematic update, and wish to make it one of my project goals.  It's challenging to reach my goals when my heel are draggin'!

16 October 2010

Another Day AFK

Today was another day spent away from the computer.  I expect to get some CL work done on Sunday.

I have another large RL project that will probably begin this upcoming week, and my available CL time will reduce accordingly.  This will be a large project, too.  Oy.

15 October 2010

Spending Time

I spent the evening away from the computer, so I did not do any development for Clan Lord this evening.  Instead I spent the evening playing table top games with friends.  It was a great way to spend the evening.

28 September 2010

So Far Away

An unexpected RL project has dropped into my figurative lap.  Therefore I expect to be AFK from CL work for the next couple of days.

O, Clan Lord!  You are so far away from me.

29 August 2010

Testing, Testing... WTH?

I was, for the most part, far away from the computer for most of the day.  I spent a portion of this evening doing a little testing on some upcoming changes to a script.  I found one unexpected bug – the kind of bug where the server spews out several lines of errors unrelated to my testing, and I react by saying "well, that was unexpected!"  You know... that kind of unexpected bug.

My brain is still fried from last week, and I am entering another busy RL week.  Thank goodness we have the Labor Day holiday on the horizon!

[Edit: spelling.]

26 August 2010

AFK, Again

I love being busy.  I love having projects and looking forward to them – but boy howdy how I prefer to have one project at a time!

The last grains of sand are now falling through the deadline hourglass.  This promises to be a challenge.

23 August 2010

Tee Minus Five, But Don't Wait For Me

I was AFK for a good portion of today, and my development time was nonexistent.  This pattern is likely to repeat for the rest of the week.

This promises to be one helluva update week.

31 July 2010

Day Off, Day Out

With the exception of a brief review and organization of my scripting punch list, I was unable to do any development today due to my AFKness.  I admit that the fresh air felt good.

I am now entering update week.  This promises to be interesting.  I still have a lot to do.