One of the super secret additions that I included this update is a "Boss Template," a generic monster that can be used (and modified) as a Big Boss Monster.
The idea behind the boss monster is that the boss will
always be a slaughter, regardless of how much of a terrifying histia/troilus/detha combination it has. I want the focus to shift from "let me as an individual tag so that I can get my experience" to "let's work together to bring this beast to its knees!" I have had
some thoughts on such design, and I now enter the phase of testing this concept for viability.
It is an experimental template — I
assume that it will work! — and perhaps this weekend I can ask for some
suckers volunteers in the fairgrounds to test it out.
[Edit]: The part that I forgot to mention was that, upon the Boss Monster's death, everyone within the area would receive experience. It will not matter if you tagged or not. You receive experience when the boss is defeated.