30 June 2010

Welcome to V657

Details for this update may be read here.  Have fun exploring!

29 June 2010

Remember My Name



You equip your shirt named “the color of Shadows”, which is in nearly perfect condition.
Yappy quickly swaps clothing with the mannequin.



Close.  Very, very close.  I now need to insure that current mannequins handle the new data structure correctly and remember the clothing's name.

28 June 2010

One Less Bug (Or Two)

I had been banging my head against the proverbial wall as I tried to understand what was wrong with the huntmaster.npc script.  I had added an Iron Man mode on a whim, which made the challenge end upon the player's fall.  The problem, as reported on the Sentinel, was that this mode was now getting applied to all hunts.

Today I debugged the script.  I thought that there was one bug, but it turns out that there were two separate bugs.  The two bugs were not related – only in that both were careless typos.

The first bug was causing the server to log a high volume of errors; this happened when a person on a challenge bumped a non-monster, like an NPC or even another player (I imagine).  This was a stupid error on my part, as I had typed

if ( ! target.thingType == kThingMonster ) continue;

instead of

if ( target.thingType != kThingMonster ) continue;

So yeah, that was filling the server log with errors.  Whoops!  The second bug was the way that I had parsed the Iron Man mode.  This took me a little while to understand (as at this time I was still convinced that there was one bug, not two separate bugs), but after putting in a couple of lines of debugging code I saw what I had done wrong – a silly mistake, really – and fixed it right away.

What a relief.  Now I may return to the mannequin bug.  I think I will need to reread the script, as I have forgotten the problem!

27 June 2010

AFKish

I found myself AFK today for much longer than I had anticipated, resulting in minimal debugging.

Monday is Bugday, and I plan to devote the day to resolving the outstanding bugs.

26 June 2010

Glowing

It was nice to see 40+ players online, if only for a short while.

25 June 2010

Close Parentheses.

I surprised myself with the volume of content that I had submitted this update – just over 35 areas.  A lot of the areas are bug fixes, including one that I had been dragging my heels on resolving because of the amount of time required to fix it.  I am certain that the mystics will appreciate the fix.

I still have a day or two to slide in my script changes, including the fixes for the Iron Man huntmaster bug and the mannequin bug.  I may need some help with the former, as I do not understand the errors that I am receiving.

None of my quests made it in this update, colon-hyphen-open parentheses.  However, I should not feel bad about that, as the trade off was that instead of submitting new content for V657, I instead closed out numerous bug cases.  That's worth a close parentheses.

24 June 2010

Stalled.

I have a long "To Do" list  for V657, and did absolutely nothing this evening.  Content for the update is due tomorrow.

I wish I could motivate myself.