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if ( ! target.thingType == kThingMonster ) continue;
if ( target.thingType != kThingMonster ) continue;
In this case, "arg = 3" is pronounced "arrrggghhh3!" which is best cried in a Charlie-Brown-just-got-the-football-pulled-away-from-him voice. I spent today hunting down a bug that has been happening for who knows how long within the ranger's belt of the wild. I discovered this bug while adding some filtering support for a certain quest reward item. In short, this means that the belt was trying to unequip itself multiple times. Now I need to figure out where this is happening.
Script[/beltofthewild] got recursive interrupt with arg = 3.