I did very little in the way of development today. I did a little bug hunting (actually there was a lot more than a little hunting). I also previewed the V651 build; it looks very nice.
I came up with an idea for creating random dungeons. This is not a true instance (as players would be able to join individuals already within the dungeon); the idea is to randomly generate rooms and hallways and connect them together, much like Angband. I am currently unclear on either the purpose or utility of a random dungeon, so I'll put this idea "on the list."
In other news, I am preparing the support scripts for an area under development. I still have some designing ahead of me before I begin writing scripts. This planning technique has worked rather well for me, and I wish to replicate my recent success.
Kill An NPC Every Session
5 days ago
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