Have you ever been focus on one thought when suddenly an unrelated thought sweeps into your mind with such vivid clarity that you actually find yourself surprised? I had such a moment today whilst debugging a script: I had a sudden moment of insight of how to construct a new quest script.
The idea itself isn't new – it is basically an item collector script – but the approach is novel in that the script may be attached to other existing scripts to act as a filter. An example could be a trainer – an old war veteran – who is willing to teach fighters a new fighting technique in exchange for a long sword, a wooden shield and an iron helmet. I also had the idea for supporting groups of items, so that if a player brought items A, B and C to an NPC then the player would be offered reward D, but if the same player had items E, F, G and H then the NPC would offer rewards I and J.
The idea is still vaporware –more like a mental blueprint – but I am really excited about the concept.
Kill An NPC Every Session
5 days ago
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