When referring to projects and bug fixes, one of the common GM-isms is "It's On The List." Roughly translated, this means that there are plans to develop/address the project in question. This is not to be confused with "Soon!" which means development on the project has commenced. The ultimate goal is to get the project moved onto the "Done!" list, which means that it has been implemented within the game.
I have a very long list of projects that are On The List, and a longer list of projects that will be completed sometime Soon. My current method of time management – which is to nibble away at multiple projects at once – has met with mixed results; some of the smaller projects get Done while other larger, complicated projects seem no closer to being completed anytime Soon.
To paraphrase Skirwan, I have more projects than time. Dividing my time evenly amongst my projects has not been an efficient method of managing my time. I can say this now because after working exclusively on the mannequin.npc script, I found that devoting all of my attention to one singular project worked got the project moved from Soon to Done.
The lesson learned: focus on one thing, and it gets Done faster. I hope to apply this method of time management to my other projects so that they will get moved from On The List to Done.
"Soon!"
Kill An NPC Every Session
5 days ago
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