12 February 2010

World of Clancraft

Activision and Blizzard recently had its 4Q Conference Call, which was summarized on Inc Gamers:
Much talk about WoW:Cat. Reworking all the early areas to bring them up to the quality of the later areas. New players who make it past level 10 are very likely to subscribe, while only 30% of all trials players do so. So they want to make the earlier stuff better to suck you in.
This really strikes a chord.  There's been quite a couple of discussions on improving CL's new player experience (CL's Calling Card, Have Fresh Off Boat Exiles Start With A Sunpebble, and Newbie quests), and I agree: the initial Clan Lord experience can be improved.  It is certainly on my list of projects to tackle.

It would be wonderful if we were able to retain 30% of the people who try Clan Lord.  We don't need fancy graphics to experience fun in Puddleby!  We do, however, need an experience that is fun.  And there's always room for more fun in Puddleby.

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