03 February 2010

Paths in YappyLord

I have one last comment on character classes in YappyLord and then I'll stop.

Staying with the Clan Lord character class model, a character would develop core skills within the class.  Players who train skills that keep their balance within the white triangle are considered well-rounded, having no real strengths or weaknesses.



If our character began training Earth-heavy skills, then the character's balance would begin shifting towards Earth, moving away from Moon and Sun-based skills.



A character crossing over into the red triangle would be considered an Earth-specialist, the equivalent of a subclass in Clan Lord.



The character's Earth skills would be strong, and her Sun and Moon skills would be weak. At a later time in the character's career, she could choose to develop her Sun skills, and slowly shift the balance of her training towards the yellow triangle.

I envision the game engine automatically calculating what type of character you had based on your training: if you had a lot of spirit skills studied, then you would be weighted towards the Moon.  There would be an NPC around similar to Kretski (found in Puddleby's fighter hall) to analyze your training for you.

No real point to this entry, other than the pretty triangles that I drew.  I wanted to see a visual representation of this idea.  Thanks for indulging me.  We now return you to our regularly scheduled Clan Lord blog.

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